CPSC-41500 Video Game Programming 2
This course will expand on CPSC 41000. Students will learn how to write 2D games for a variety of platforms and 3D games for PCs and popular consoles. They will use APIs and modeling tools for developing games in 3D and games for portable and other non-PC platforms. In addition, they will simulate physical systems and intelligent thought processes using vector math, mechanics and artificial intelligence. Work will be done in teams.
Credits
3
Prerequisite
CPSC 41000